June 21st Progress Update
Hello All, //Foreword I will probably make these progress updates bi-weekly due to my job and the smallerish amount of progress I made this week. //The List Created template for adding attack animations and adjusting hitboxes. Created and implemented all attack controls. Not tested. Attack controls are extremely similar to Smash Bros. Unlike Smash (except for Miis), the player moveset is modular. Here is a brief list of the general controls, however: Normal - "A" - This is the attack when you press the normal attack button with no directional input. Will eventually lead to a small combo or something. ForwardNormal - "A + >" - This is similar to Ftilt in Smash. UpNormal - "A + ^" - This is similar to Utilt in Smash. DownNormal - "A + v" - this is similar Dtilt in Smash. Special - "B" - this will be the character's signature move. All specials are sexual in nature, so this will vary by enemy. The player will ge...